

This works okay but the time limit out of the water is short and leaping onto horizontal ledges is trickier than it should be. The pufferfish can blow itself up into a ball to roll along the ground or launch itself high out of the water. Unlike the goldfish, the other three fish have special abilities that provide changes to the regular gameplay. This alone makes it clear that I Am Fish is unnecessarily frustrating. All physical objects in the world are intangible to our feathered friends. Birds will fly straight through buildings to smash the jar or bowl into fragments. Once detected though, the game decides to play unfair. Players must take respite under tables and then make a crazy roll for the next hiding spot. The birds swoop low, knocking the container off course and eventually breaking it. Humans give chase (and will kick the bucket), but the worst stealth sequences feature birds, while you roll about in a jar or fishbowl.
#I am fish not working xbox portable
Sometimes the portable water containers must be piloted while something dangerous pursues. It is not always clear what is happening with the physics, and reattempting sections is both maddening and necessary.Īnd yet it gets worse, thanks to faux stealth. Other scripted events happen-such as when a ventilation shaft collapses-and if you’re too close, it knocks you off course and requires respawning from the last checkpoint. A few mishaps are out of the player’s control because contraptions break, like when you extend a ladder and slide down it, only to get stuck half way. Things rarely go to plan because every action is tedious. The difficulty in I Am Fish is inconsistent and poorly tuned. Most are there to offer more ‘challenge’, like the extra challenge you’d get by scaling Mount Everest on roller skates. All containers can get stuck on many things found in the world. None of the containers are enjoyable to pilot and navigating is often at the mercy of the game’s funky physics. And the wheeled mop bucket is prone to tipping over just about everything. The jar requires different tactics since you need to push against one end to change its rotation it is infuriating just to move in a straight line. The jar and mop bucket are no better to control. But if you fall (and you will many times), the bowl breaks and the fish is a goner. You will have to navigate across narrow human structures, like desks and shelves. Steering the fishbowl is like those marble blast games of yesteryear, only far clunkier due to poor responsiveness. Unfortunately navigating while inside these water containers is extraordinarily awful. These tiny water reservoirs have their own physics properties and swimming into the side makes the container move in the intended direction-at least, that was the plan. There are a few different types to commandeer: fishbowl, jar, and mop bucket. Since the adventure starts in town, much of the journey takes place on land within portable water containers. On land, you will be able to flop around to potentially get back into water, if there is only a short distance to travel. You can swim up and down, left and right, and also leap a short distance out of the water. Players begin by controlling the goldfish in third person. But this lack of humor does not distract our fishy fellows from their ultimate goal, which is to reunite out at sea-not so easy, as you will soon see. Despite how many times the game tries to be funny, it is remarkable how it never succeeds. As they travel through houses and streets, random human characters tell jokes or vocalize memes. The player’s goal is to reunite the fish by guiding them across the town, from one body of water to the next.

But their fun is short-lived as they are separated and taken to different corners within the county of Barnardshire. These four water dwellers start the game in a pet-shop aquarium, enjoying each other’s company.

Actually you become four different fish: goldfish, pufferfish, piranha, and flying fish. There is not much story in I Am Fish, aside from the fact that you become a fish, as the title so eloquently describes.
